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Mattel’s New Strategy: No Waiting For The Toy Or The Movie

Posted by Dale Buss on March 26, 2010 06:10 AM

The toy industry and Hollywood have been bedfellows for decades, back to the era of Saturday-morning cartoon shows. And the synergies between the two businesses nearly always have been significant, sometimes even explosive.

Now Mattel, the world’s No. 1 toy company, aims to take this “transmedia” symbiosis to its logical conclusion. New York magazine reports that Mattel has challenged its designers to come up with a toy line that can simultaneously be turned into a TV show, feature, film, or game, creating a powerhouse brand from the start. No more waiting for the toy or the movie to come out.

That makes a lot of sense. To date, the movie industry typically has developed pre-existing toys, such as G.I. Joe, into movies – sometimes decades after the toy brand has been established. But the Transformers franchise collapsed that timeline. And the stakes in this game have gotten a lot bigger since the gaming medium became part of the picture.

So there’s not really a good reason for the toy business and Hollywood to work in silos anymore – especially if they’re going to end up with the net result of trying to create brand synergies between their respective media and outlets at some point anyway.

Many critics, of course, will decry this development, but they weren’t going to be fans of the Transformers franchise whether the toy or the movie came first. There are a lot of things that movie critics don’t like, and many of them are very popular movies.

Reportedly, the first transmedia project out of the box under Mattel’s new paradigm will be the story of an alien civilization that’s been living in the depths of Earth’s oceans. But that may change: What’s so new about Atlantis?

Comments

Tim Lewis United States says:

Well, this transmedia strategy by Mattel is a good idea, especially because they're several years behind Hasbro in the concept.  Hasbro's joint venture cable channel will be launching this summer, which will give Hasbro a transmedia powerhouse (production studio, toy company, TV channel) that Mattel cannot yet rival.  

How far can these types of integrated commercialization strategies go before they really interfere with the entertainment value of the content?  When the new TV show or movie is just an excuse to promote toys, it's pretty obvious, and it turns consumers off.

March 26, 2010 03:22 PM #

Nic Jones United Kingdom says:

Agree with Tim
This is nothing new really, it's just a coming together under one roof with a posh name; and Hasbro are miles ahead of Mattel in this respect.
It's fair to say that Hasbro is so much more that a toy company now.
In the past - over 15 years ago-  I have negotiated with TV companies (for both of these companies!) to make sure TVco show the TV programme and in return the the product will advertise on the channel and then retailer will take the product.
In those days the animation may have been separate from the toy company but neither property will have got off the ground without the other = Transmedia!

March 29, 2010 07:38 AM #

Robert Moss United States says:

Simultaneous investment in one franchise by toy companies, television show and film producers can result in two outcomes:

1) a blockbuster that scores huge earnings
2) a colossal flop that wipes out the profits of better performing titles

Of course, the 3rd outcome is somewhere in the middle. But does it really make sense for toy companies to follow Hollywood? For every Avatar, Transformers: Revenge of the Fallen, and The Dark Knight, there are many more movies that lost money or simply did okay.

Speed Racer (2008) looked like a good title for Warner Brothers and Mattel to sell popcorn and toys. Here's the numbers:

Worldwide Gross: $93,394,462
US DVD Sales:     $14,190,653  
Total:                 $107,585,115
Budget:              $120,000,000
LOSS:                 -$12,414,885

This appears not to include what W/B spent on pictures and advertising, so it's likely they lost even more. See http://ow.ly/1sgQv for above source data.

Mattel didn't win with Speed Racer either. According to Mattel's First Quarter 2009 Financial Results, "Worldwide gross sales for the Wheels category, which includes the Hot Wheels®, Matchbox® and Tyco R/C® brands, were down 14 percent, driven primarily by declines in last year's Speed Racer® property. Worldwide gross sales for the Entertainment business, which includes Radica® and Games and Puzzles, were down 21 percent for the quarter, driven by declines in the CARS™ and Speed Racer® properties."  See http://ow.ly/1sgRr for above quote.

As much as Hollywood and the toy companies wish, there are no formulas for making top-selling movies or toys. Bundling properties can be risky for all.

The top toy of 2009 was Zhu Zhu Pets and it sold without benefit (or curse) of TV show or movie. Only now has the franchise been spun off into video games, see http://ow.ly/1sgI4.

March 29, 2010 02:43 PM #

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